Im on a ExportController sample project, how can i get that values, , resolution width, resolution height and framerate ?
Getting the sequence project resolution and framerate
Focus Panel with Keyboard?
Is it possible to set up Premiere Pro to be able to switch to a target Panel or Extension? There are two interactions we have in mind for this:
- [Registerable?] Keyboard Command to open or focus a panel/extension.
- OS keyboard commands to switch to floating window.
It's really annoying to keep having to use the mouse to switch to a specific extension panel.
What's more, with respect to #2 (on macOS, at least), it seems that it's possible to use the built-in window-switching keyboard shortcut [⌘`] (command tick) to switch from a floating panel to the main application, but not back to the floating panel! Once the main app has context, it appears to swallow the command entirely...
CEP engine extension API to check for file existence
Hi All,
I am looking for an API (CEP FS) which checks a file is exist or not. I couldn't find such inside CEP fs library. I am referring to cep.fs object.
Note: I don't want to use JSX here as that would be asynchronous.
Premiere Pro version: 11.1.0
Extension Type: Panel
Thanks & Regards,
Meet Tank
Automate Title Creation
Hi all,
Is it possible to develop an import plugin to generate titles and populate them with text? If so, where can I find a bit of information on how to begin with this?
The goal will be to parse an excel sheet and generate titles.
Thank you!
How to enable NodeJs for HTML5 Panels
Hi All,
We are trying to implement downloading assets from url, in our Premiere pro Panel.
From the premiere pro sdk forum we came to know that by using NodeJs we can implement this feature(
)Also we have gone through the github sample Nodejs.html (Samples/Nodejs.html at db6086245ee6b64466710056f60ca324fce12880 · Adobe-CEP/Samples · GitHub )
Here is the code and Panel screenshots:
function isNodeJSEnabled() {
if (typeof(require) !== 'undefined') {
$('#result').val("Node.js is enabled");
} else {
$('#result').val("Node.js is disabled");
}
}
But when we run the code from our panel, we are getting the message "Node.js is disabled".
We have added the following values in manifest file
<CEFCommandLine>
<Parameter>--enable-nodejs</Parameter>
</CEFCommandLine>
But still we get the same result. "Node.js is disabled"
We are testing the panel in Windows 7,Adobe Premiere pro CC 2015.2 (9.2.0(41))
What are the steps we need to take care in-order to enable NodeJs in our panel?
Thanks and Regards,
Anoop NR
Create Panel in Premiere Pro that performs the same action as a script
So I've looked at several examples for Premiere Pro panels, but I'm still somewhat confused. Let's say I have the following HTML file:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>MyTest</title>
</head>
<body>
<button onclick="myFunction()">Replace Media (BCV)</button>
<div id="result"></div>
</body>
</html>
This creates a button that I can load into a Premiere Pro panel. I also have the following code that runs in Premiere just fine when I activate it from ExtendScript:
var BCV_File_Suffix = ["(PREV).psd", "(BACK).mxf", "(BATT).mxf", "1(NARR)_Fixed.flac", "2(NARR)_Fixed.flac"];
for (j = 0; j <= 4; j++)
{
for (i = 0; i <= app.project.rootItem.children.numItems; i++)
{
var BCVchild = app.project.rootItem.children[i];
if (!BCVchild) continue;
var mediaPath = BCVchild.getMediaPath();
if (mediaPath && mediaPath.length > 0 && mediaPath.indexOf(BCV_File_Suffix[j]) > -1)
{
var BCVpath = (app.project.path).toString().replace(/\\/g, '\\').replace('\\\\?\\','').replace('(PROJ).prproj',BCV_File_Suffix[j])
app.project.rootItem.children[i].changeMediaPath(BCVpath);
app.project.rootItem.children[i].name = app.project.name.replace('(PROJ).prproj',BCV_File_Suffix[j])
}
}
}
What do I need to change in the HTML file to get the button to activate the script in Premiere Pro? I'm confused.
Create Transparent Video
Hello, I am trying to figure out a way to use a script to generate Transparent Video files -- is there a way to do this? I am currently using the projectRoot.createSubclip command, but it would be a huge improvement to what I am trying to do if I could create a new Transparent Video clip instead of a Subclip.
Thanks!
Link Media dialog when re-linking files trough code.
Hi,
We are integrating adobe into our workflow automation and are running into what appears to be a bug in the program.
When renaming files to facilitate automatic upload and synchronisation, a dialog shows after the file is re-named and re-linked by code.
This seems buggy to us, as the whole reason of being able to use code for this is to prevent user interaction and thereby user error.
The code we use is as following:
cep.fs.rename(oldPath, newPath);
projectItem.changeMediaPath(newPath);
Are we missing something or is this indeed a bug in the program?
Kind regards,
Sven
Premiere Pro extension to read/write an external file system?
I'm an experienced developer but a complete newbie to Premiere Pro so forgive my ignorance on PP specifics. I've been asked to look at the options for integrating Premiere Pro with an in-house video repository which exists outside of the local file system. We have a REST API for querying metadata and video references, and in practice the physical video files reside in AWS S3 buckets. Many of the video files are into the hundred of MBs, sometimes GBs, so it would be prohibitively slow to download a file from S3 before opening a local copy (or to upload it after saving). What I'm hoping is that it might be possible to write a Premiere Pro extension which would allow us to pass video data to and from S3 as required rather than dealing only with the local file system. For example if Premiere Pro is playing a 1GB video and the user moves the play position to the halfway mark than I would hope that the application might be able to request the extension to read data from file offset = 500MB, allowing the extension to set the S3 stream offset to the same point in the remote file.
Is such a thing possible using either the plug-in SDK or with a CEP panel?
From what I've read in the two SDKs so far:
- As a plug-in it looks like this would be an importer type, and I can see that it should be possible to have an importer which supports the video formats we're using (in practice likely to be mpeg4/h264). However it looks like an importer really works at the frame level, which we don't want to get into. We'd really want the plug-in to act as a sort of proxy layer for the file system, with Premiere Pro calling the plug-in to read or write data, but the data being in an existing known format which the plug-in doesn't want to be decoding or encoding. However that doesn't seem to be an option for an importer.
- I can see that a CEP panel could provide the means to query our external repository and then pull a video into Premiere Pro. This sample code does something a bit similar, querying Flickr then loading a selected image into Photoshop. However that code pulls the whole image down from Flickr to the local file system then pushes an openDocument request into Photoshop. That's not going to be an option for us with such large video files in S3 and when the application may be used in satellite locations with limited bandwidth.
Have I missed something in either API which would allow this sort of "data redirection"? Or does anyone have an alternative approach to the problem?
Thanks for any help.
how to get started with premiere scripting?
Hi. I'm an experienced web developer who's working on a project which requires some scripting in Premiere Pro.
My needs aren't highly complicated, and at first I thought "well this looks fine" seeing the CEP samples on github. Never have I have ever seen such bad bad horrible job of creating an API since trying to work with Microsoft's Outlook. There seems to be no manual or proper documentation for Premiere, furthermore, most (if not all? I didn't check) of the links on the github page are dead. Worse, some of the links are supposed to point at a file within that project - upon finding that file (in a different place) it turns out that even the intended lines the link points to are out of date.The official ESTK install links on Adobe's website are dead too, I only finally got it through the Creative Cloud - after enabling "show older apps" of course, which hasn't been a whole lot of help because it's debugging system is so ridiculously out of date. Oh also, some of the examples on github don't even run *as is*. There's no proper guide or quick-start tool, there's not even something like a REPL system that'll allow you to mess around and learn through that.
I need to run some really simple operations. I'm not asking for help with figuring out how to do them - I can do that on my own, provided I have some system that allows me to actually understand and learn without banging my head against the wall. Frankly, this is embarrassing and unprofessional from a company this big, and I don't understand it, but maybe someone on this community can point me in the right direction? I just need a way to start messing with this so I can actually learn how to use it.
Script running twice the first time
Hello,
I'm very new to developing HTML5 extensions, and coding in general, so forgive me if the question is basic or if I'm not sharing the right information to help solve my issue.
I wrote a simple panel with a single button firing a script to duplicate, rename (by incrementing the version number) and archive and active sequence.
All seems to work well, except that the first time I use it, it seems to be running twice in a row. Every time after that it seems to run fine.
Here's the GitHub link to my script: adobe-premiere-handy-tools/hostscript.jsx at master · jchichignoud/adobe-premiere-handy-tools · GitHub
I used the skeleton extension that comes with Brackets to build it, so I didn't really do anything else than change the name of the button outside of the hostscript.jsx
Thanks in advance for your help.
Scripting for Premiere Pro CC / Premiere Pro CC 2014
Using Extendscript Toolkit I've found that it can possible to scripting for Premiere Pro CC and Premiere Pro CC 2014, but my question is:
Why Adobe don't provide any relative scripting guide?? (It's essential to see at least the Object Model)
I want to make a plugin that can only Import a video file.
I want to make a plugin that can only Import a video file.
but guide and example files offer only SDK importer.
is it possible to Import a video file from other program to premier?
Not able to get the time stamp certification for zxp
Hi All,
When I am trying to package my zxp with a time stamp, I am getting the following error.
If I uncheck the Time stamp Certificate option, I am able to create the package successfully.
When I am trying to access the link from browser, I am getting page not found error.
https://timestamp.geotrust.com/tsa
Can someone help me with this one?
Thanks in Advance.
Get info for clip loaded in source monitor using ExtendScript
Hello,
So, the short version: I was wondering if there's a way to get information about the clip currently loaded in the source monitor using ExtendScript. Specifically, I'd be interested in the name, starting timecode, and in/out points. I don't see anything obvious in the Data Browser in ExtendScript Toolkit, but I thought I would ask.
The long version of what I'm trying to do: I have a clip in the source monitor that I know is in the active sequence. I'd like to take the in/out points of the source clip and set those as in/out points in the sequence. This is sort of a hack to get around the fact that you can't associate speech analysis with a multicam clip so I'm cutting with one of the audio clips in the multicam clip and then I'm trying to translate those edit points to the multicam sequence. I have a way to do it with an AppleScript macro, but I'd like to find a more robust (and cross-platform) solution.
Thanks!
Adding metadata to custom Metadata Schema
Hi Bruce,
I see you've added the ability to add a metadata property to the Project Metadata Schema and populate it with data. (Thank you!!)
Any work on being able to do this on a custom Metadata Schema?
thanks,
Kelly
ExtendScripts JSON object is suddenly undefined?
I've been passing data pretty fluently back and forth between a custom HTML5 panel and ExtendScript, making use of JSON.stringify
All of a sudden, today the JSON object is coming up as undefined in the ExtendScript context.
I know it has worked, and now it doesn't. Why on earth?!
Editing a Title (.prtl) file
Hello,
I'm trying to edit an exported title file from PPro. The editing is working but when I import the file back into PPro, PPro crashes.
I've tried writing the file as UTF8 and UTF16. Both crash PPro. Any ideas?
thanks,
Kelly
Here's my code:
##########################################
var tapeType = "<TRString>TAPE TYPE</TRString>";
var theFile = File("/Users/ops.kanderson/Desktop/OnAir Slate.prtl");
theFile.open ("r");
var theText = theFile.read();
theFile.close();
theText = theText.replace (tapeType, "<TRString>GENERIC MASTER</TRString>");
var outFileName = 'kellySlateText1' + '.prtl';
var completeOutputPath = "/Users/ops.kanderson/Desktop/" + outFileName;
var outFile = new File(completeOutputPath);
if (outFile){
outFile.encoding = "UTF8"; OR outFile.encoding = "UTF16";
outFile.open("w", "TEXT", "????");
outFile.write(theText);
outFile.close();
}
##########################################
Running a .jsx in Premiere outside of ExtendScript
Has anyone figured out a way to run a script in Premiere outside of Extendscript?
I am trying to tie the file to a Keyboard Maestro or Applescript shortcut and it wont go through. I'm sure this is because Extendscript has its own processes to get it to link, but I'm wondering if anyone has developed a workaround?
If I figured out how to set up an HTML panel extension in premiere would a button even be able to run these scripts without extendscript?
Bin targeting for import in 11.1 is broken?
Hi All
I have an extension which creates media on disk, creates a bin in the current project, and then imports the media to that bin ... nothing fancy.
But since the 11.1 update it no longer imports the media to the targeted bin, instead it it imports it to the root level of the project.
My code for bin creation & targeting (below) is pretty much taken from the PProPanel importFiles : function sample.
var targetBin = app.project.rootItem.createBin(binName);
targetBin.select();
This worked without issue until the recent 11.1 update.
I've grabbed the latest version of the PProPanel sample from Github and have noted the addition to the code in that function:
// New in 11.1; you can determine which bin will be targeted, before importing.
var currentTargetBin = app.project.getInsertionBin();
if (currentTargetBin.nodeId === app.project.rootItem.nodeId){
// If we're here, then the target bin is the root of the project.
}
If I'm understanding that correctly the I can use that new functionality to find out where (Premiere thinks) the files will be added, with:
$.writeln(targetBin.nodeId);
$.writeln(app.project.getInsertionBin().nodeId);
And sure enough, the nodeId returned for my "targetBin" is the same as the nodeId returned for app.project.getInsertionBin().
Nonetheless, since 11.1, my files are always imported to the root folder and not the targeted bin.
So I've just tested the "Import Files" function directly from the PProPanel extension ... and, on my system at least, it's exhibiting the exact same behaviour as my own panel i.e. it's importing the selected files to the project root, not targeting the "'Targeted by PProPanel import" import bin.
Bugger.
Is this an issue with the sample code itself, or do you think it might be due to the possible bug in 11.1 noted below
Cheers
Andy