We have a custom importer plugin for premiere CS6.
We dont save a custom file on disk, but we render the frames demanded by Premiere framework on the fly and return the data in imImportImageRec in imImportImage call.
1) The sequence when we create a new instance goes like
imGetPrefs8 - we show a custom entry dialog here - store the result in a global variable which is accessed in imGetInfo8.
imGetInfo8 - with private data pointer (where we store pointer to our custom class which actually renders the data( based on the variable set in imGetPrefs8 )
imImportImage - with private data pointer filled in imGetInfo8 - render here based on the frame number received using the private data.
2) And when we save and load the instance we get a call to imGetInfo8 with the private data( based on which we create a instance of our custom class to render data)
and subsequent calls to imImportImage with the private data filled in imGetInfo8.
3) Now the case comes when we modify the existing instance by double clicking it.
We get a call to imGetPrefs8 but not imGetInfo8.
but we are not able to modify the private data as per user changes done in imGetPrefs8 , as we dont get a call to imGetInfo8.
So the subsequent calls to imImportImage work with the old private data, hence the changes dont reflect.
How should we go about it?
Guide.